Sunday, December 21, 2008

Cappy!


Here's an old sketch... I really like this little guy... I like that he's a little tubby.

Monday, December 01, 2008

tryout


This is something I whipped up as a drawing test for a concept artist job a ways back.

Saturday, November 22, 2008

More Creeple!


My scanner at home is working so I will be able to post more drawerings! Whoo Hoo! These are some random Creeple. If you don't know what Creeple are, have a look at the archives of this very blog to see a full Creeple story!

Saturday, September 27, 2008

Creeple Character


I have no idea where this guy came from or what he's all about, but he's an odd looking fellow, that's for sure.

Friday, September 19, 2008

He Groks Spock

Saturday, September 13, 2008

I've arrived!

I have completed the long drive up to Seattle with 2 cats in tow. The cats held up well and I'm very glad to be together with my family again after 2 weeks being apart. I'll post more drawings when I get the chance.

Wednesday, September 10, 2008

The Train! The Train!



The original sketch is over at the TAG blog (see the links on the sidebar).

Sunday, September 07, 2008

Short Elvis


I think the title says it all.

Wednesday, September 03, 2008

A Face


Look familiar?

Sunday, August 31, 2008

Wow, that was a long time in-between posts!

It's been so long since I've posted that I got a new job and now I'm moving on to another! Yeesh!

I'm going to be working at PopCap Games as Art Director in Seattle! I may have some time over the next couple of weeks to get a few drawings posted, then I will be busy with a new job, new house, etc. Hopefully I will still find some time to get back here and post more Creeple or Tux stories.

Here's to wishing!

Wednesday, March 07, 2007

Strange dude

I have no idea who this guy is... he just came out of my pencil and on to the paper.

Saturday, March 03, 2007

19 Spings Into Action!

Tux continued:
Although not capable of actual flight, #19 can make amazing leaps with the aid of his wings. #19 follows Jackmike's lead... when Maelstrom's skiffs get low enough, #19 springs at one, knocking the occupants off. The skiff comes to rest near Tux and she boards it and lends a hand to Jack. The other skiffs are quickly defeated and the crew return to the farmers to hand back their skiff and gun. At this point, Maelstrom communicates to the crew and the farmers that he is tired of this chase.... all must give themselves up or his ship's weapons will fire upon them.

Monday, February 26, 2007

Jackmike Moves into Action!


Tux continued:
The shadow of Maelstrom's ship swallows up Tux's crew and the farmers alike. The farmers are so distracted by the sight that Jackmike cannot pass up the opportunity to take charge of the situation. He leaps aboard the farmer's skiff, nabs their gun and shoves them off all in one deft move. Other skiff's pour out of Maelstrom's ship and Tux encourages the crew to climb about the commandeered hovercraft and hightail it from the huge threat. Jackmike mutters under his breath that he's tired of running and moves the skiff to intercept Maelstrom's men.

Saturday, February 03, 2007

The Herculoids: An Appreciation


So over on the TAG blog there has been some discussion about old Saturday morning cartoons that are available for watching on YouTube. I have a personal favorite... the Herculoids. It was a Hanna Barbara cartoon set on a far-flung planet with a small nuclear family and monstrous friends/pets with super powers. They would fight of invaders to the planet as well as the hostile locals.

These cartoons were pretty short on story and long on action. Chuck Jones had once called TV cartoons "illustrated radio" because the characters would always say what they were doing rather than use complicated and costly animation to tell the story. However, by this point HB had gotten pretty good at making due with very limited resources. The quality of the drawing varies wildly from shot to shot, but they have fairly complex action “gags” that are easy to follow and fun to watch.

The Herculoids also benefit from having Alex Toth for a character designer and veterans like Homer Jonas working on the backgrounds. The inventive sound FX, voice acting and music round out the package.

Watching these as I did last night I noticed a few things. One is that this is a super team, just like the Fantastic Four and the X-Men. Because most of the characters are “animals” of a sort, they writers can by-pass all of the time consuming character development (such as it was and is in the TV cartoon world) and focus on the action. The human characters filled their stereotypes: Mother, Father, and Son. This also streamlined the story telling. There may be some sort of back story as to why these folks are on this planet living the way they do, but it doesn’t matter… it’s all about the action.

The other thing I noticed upon reflection is that my story Tux is clearly influenced by these cartoons that I watched during my formative years. As with the Herculoids, Tux is about a super team of a sort, with animal-ish characters fighting exotic enemies. I never made the connection until last night.